Critics have remarked that those four worthies were truly peerless throughout the ages; yet the present falls short of the pastβthe ancients favored unadorned simplicity, whereas the moderns prefer refined elegance. Styles of substance and ornament rise and fall in succession, shifting with the changing mores of the times; such evolution is simply the natural order of things. The ideal lies in honoring antiquity without clashing with the present, and embracing modernity without succumbing to its flawsβembodying that perfect balance of substance and refinement that defines the true gentleman. There is surely no need to abandon a carved palace in favor of a cave dwelling, or to trade a jade carriage for a primitive cart with solid wooden wheels.
/*
* Copyright (c) 1991, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)queue.h 8.5 (Berkeley) 8/20/94
*/
#ifndef _SYS_QUEUE_H_
#define _SYS_QUEUE_H_
/*
* This file defines five types of data structures: singly-linked lists,
* lists, simple queues, tail queues, and circular queues.
*
* A singly-linked list is headed by a single forward pointer. The
* elements are singly linked for minimum space and pointer manipulation
* overhead at the expense of O(n) removal for arbitrary elements. New
* elements can be added to the list after an existing element or at the
* head of the list. Elements being removed from the head of the list
* should use the explicit macro for this purpose for optimum
* efficiency. A singly-linked list may only be traversed in the forward
* direction. Singly-linked lists are ideal for applications with large
* datasets and few or no removals or for implementing a LIFO queue.
*
* A list is headed by a single forward pointer (or an array of forward
* pointers for a hash table header). The elements are doubly linked
* so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before
* or after an existing element or at the head of the list. A list
* may only be traversed in the forward direction.
*
* A simple queue is headed by a pair of pointers, one the head of the
* list and the other to the tail of the list. The elements are singly
* linked to save space, so elements can only be removed from the
* head of the list. New elements can be added to the list after
* an existing element, at the head of the list, or at the end of the
* list. A simple queue may only be traversed in the forward direction.
*
* A tail queue is headed by a pair of pointers, one to the head of the
* list and the other to the tail of the list. The elements are doubly
* linked so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before or
* after an existing element, at the head of the list, or at the end of
* the list. A tail queue may be traversed in either direction.
*
* A circle queue is headed by a pair of pointers, one to the head of the
* list and the other to the tail of the list. The elements are doubly
* linked so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before or after
* an existing element, at the head of the list, or at the end of the list.
* A circle queue may be traversed in either direction, but has a more
* complex end of list detection.
*
* For details on the use of these macros, see the queue(3) manual page.
*/
/*
* List definitions.
*/
#define LIST_HEAD(name, type) \
struct name { \
struct type *lh_first; /* first element */ \
}
#define LIST_HEAD_INITIALIZER(head) \
{ NULL }
#define LIST_ENTRY(type) \
struct { \
struct type *le_next; /* next element */ \
struct type **le_prev; /* address of previous next element */ \
}
/*
* List functions.
*/
#define LIST_INIT(head) do { \
(head)->lh_first = NULL; \
} while (/*CONSTCOND*/0)
#define LIST_INSERT_AFTER(listelm, elm, field) do { \
if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \
(listelm)->field.le_next->field.le_prev = \
&(elm)->field.le_next; \
(listelm)->field.le_next = (elm); \
(elm)->field.le_prev = &(listelm)->field.le_next; \
} while (/*CONSTCOND*/0)
#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.le_prev = (listelm)->field.le_prev; \
(elm)->field.le_next = (listelm); \
*(listelm)->field.le_prev = (elm); \
(listelm)->field.le_prev = &(elm)->field.le_next; \
} while (/*CONSTCOND*/0)
#define LIST_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.le_next = (head)->lh_first) != NULL) \
(head)->lh_first->field.le_prev = &(elm)->field.le_next;\
(head)->lh_first = (elm); \
(elm)->field.le_prev = &(head)->lh_first; \
} while (/*CONSTCOND*/0)
#define LIST_REMOVE(elm, field) do { \
if ((elm)->field.le_next != NULL) \
(elm)->field.le_next->field.le_prev = \
(elm)->field.le_prev; \
*(elm)->field.le_prev = (elm)->field.le_next; \
} while (/*CONSTCOND*/0)
#define LIST_FOREACH(var, head, field) \
for ((var) = ((head)->lh_first); \
(var); \
(var) = ((var)->field.le_next))
/*
* List access methods.
*/
#define LIST_EMPTY(head) ((head)->lh_first == NULL)
#define LIST_FIRST(head) ((head)->lh_first)
#define LIST_NEXT(elm, field) ((elm)->field.le_next)
/*
* Singly-linked List definitions.
*/
#define SLIST_HEAD(name, type) \
struct name { \
struct type *slh_first; /* first element */ \
}
#define SLIST_HEAD_INITIALIZER(head) \
{ NULL }
#define SLIST_ENTRY(type) \
struct { \
struct type *sle_next; /* next element */ \
}
/*
* Singly-linked List functions.
*/
#define SLIST_INIT(head) do { \
(head)->slh_first = NULL; \
} while (/*CONSTCOND*/0)
#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
(elm)->field.sle_next = (slistelm)->field.sle_next; \
(slistelm)->field.sle_next = (elm); \
} while (/*CONSTCOND*/0)
#define SLIST_INSERT_HEAD(head, elm, field) do { \
(elm)->field.sle_next = (head)->slh_first; \
(head)->slh_first = (elm); \
} while (/*CONSTCOND*/0)
#define SLIST_REMOVE_HEAD(head, field) do { \
(head)->slh_first = (head)->slh_first->field.sle_next; \
} while (/*CONSTCOND*/0)
#define SLIST_REMOVE(head, elm, type, field) do { \
if ((head)->slh_first == (elm)) { \
SLIST_REMOVE_HEAD((head), field); \
} \
else { \
struct type *curelm = (head)->slh_first; \
while(curelm->field.sle_next != (elm)) \
curelm = curelm->field.sle_next; \
curelm->field.sle_next = \
curelm->field.sle_next->field.sle_next; \
} \
} while (/*CONSTCOND*/0)
#define SLIST_FOREACH(var, head, field) \
for((var) = (head)->slh_first; (var); (var) = (var)->field.sle_next)
/*
* Singly-linked List access methods.
*/
#define SLIST_EMPTY(head) ((head)->slh_first == NULL)
#define SLIST_FIRST(head) ((head)->slh_first)
#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
/*
* Singly-linked Tail queue declarations.
*/
#define STAILQ_HEAD(name, type) \
struct name { \
struct type *stqh_first; /* first element */ \
struct type **stqh_last; /* addr of last next element */ \
}
#define STAILQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).stqh_first }
#define STAILQ_ENTRY(type) \
struct { \
struct type *stqe_next; /* next element */ \
}
/*
* Singly-linked Tail queue functions.
*/
#define STAILQ_INIT(head) do { \
(head)->stqh_first = NULL; \
(head)->stqh_last = &(head)->stqh_first; \
} while (/*CONSTCOND*/0)
#define STAILQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.stqe_next = (head)->stqh_first) == NULL) \
(head)->stqh_last = &(elm)->field.stqe_next; \
(head)->stqh_first = (elm); \
} while (/*CONSTCOND*/0)
#define STAILQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.stqe_next = NULL; \
*(head)->stqh_last = (elm); \
(head)->stqh_last = &(elm)->field.stqe_next; \
} while (/*CONSTCOND*/0)
#define STAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.stqe_next = (listelm)->field.stqe_next) == NULL)\
(head)->stqh_last = &(elm)->field.stqe_next; \
(listelm)->field.stqe_next = (elm); \
} while (/*CONSTCOND*/0)
#define STAILQ_REMOVE_HEAD(head, field) do { \
if (((head)->stqh_first = (head)->stqh_first->field.stqe_next) == NULL) \
(head)->stqh_last = &(head)->stqh_first; \
} while (/*CONSTCOND*/0)
#define STAILQ_REMOVE(head, elm, type, field) do { \
if ((head)->stqh_first == (elm)) { \
STAILQ_REMOVE_HEAD((head), field); \
} else { \
struct type *curelm = (head)->stqh_first; \
while (curelm->field.stqe_next != (elm)) \
curelm = curelm->field.stqe_next; \
if ((curelm->field.stqe_next = \
curelm->field.stqe_next->field.stqe_next) == NULL) \
(head)->stqh_last = &(curelm)->field.stqe_next; \
} \
} while (/*CONSTCOND*/0)
#define STAILQ_FOREACH(var, head, field) \
for ((var) = ((head)->stqh_first); \
(var); \
(var) = ((var)->field.stqe_next))
#define STAILQ_CONCAT(head1, head2) do { \
if (!STAILQ_EMPTY((head2))) { \
*(head1)->stqh_last = (head2)->stqh_first; \
(head1)->stqh_last = (head2)->stqh_last; \
STAILQ_INIT((head2)); \
} \
} while (/*CONSTCOND*/0)
/*
* Singly-linked Tail queue access methods.
*/
#define STAILQ_EMPTY(head) ((head)->stqh_first == NULL)
#define STAILQ_FIRST(head) ((head)->stqh_first)
#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next)
/*
* Simple queue definitions.
*/
#define SIMPLEQ_HEAD(name, type) \
struct name { \
struct type *sqh_first; /* first element */ \
struct type **sqh_last; /* addr of last next element */ \
}
#define SIMPLEQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).sqh_first }
#define SIMPLEQ_ENTRY(type) \
struct { \
struct type *sqe_next; /* next element */ \
}
/*
* Simple queue functions.
*/
#define SIMPLEQ_INIT(head) do { \
(head)->sqh_first = NULL; \
(head)->sqh_last = &(head)->sqh_first; \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \
(head)->sqh_last = &(elm)->field.sqe_next; \
(head)->sqh_first = (elm); \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.sqe_next = NULL; \
*(head)->sqh_last = (elm); \
(head)->sqh_last = &(elm)->field.sqe_next; \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\
(head)->sqh_last = &(elm)->field.sqe_next; \
(listelm)->field.sqe_next = (elm); \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_REMOVE_HEAD(head, field) do { \
if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \
(head)->sqh_last = &(head)->sqh_first; \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_REMOVE(head, elm, type, field) do { \
if ((head)->sqh_first == (elm)) { \
SIMPLEQ_REMOVE_HEAD((head), field); \
} else { \
struct type *curelm = (head)->sqh_first; \
while (curelm->field.sqe_next != (elm)) \
curelm = curelm->field.sqe_next; \
if ((curelm->field.sqe_next = \
curelm->field.sqe_next->field.sqe_next) == NULL) \
(head)->sqh_last = &(curelm)->field.sqe_next; \
} \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_FOREACH(var, head, field) \
for ((var) = ((head)->sqh_first); \
(var); \
(var) = ((var)->field.sqe_next))
/*
* Simple queue access methods.
*/
#define SIMPLEQ_EMPTY(head) ((head)->sqh_first == NULL)
#define SIMPLEQ_FIRST(head) ((head)->sqh_first)
#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next)
/*
* Tail queue definitions.
*/
#define _TAILQ_HEAD(name, type, qual) \
struct name { \
qual type *tqh_first; /* first element */ \
qual type *qual *tqh_last; /* addr of last next element */ \
}
#define TAILQ_HEAD(name, type) _TAILQ_HEAD(name, struct type,)
#define TAILQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).tqh_first }
#define _TAILQ_ENTRY(type, qual) \
struct { \
qual type *tqe_next; /* next element */ \
qual type *qual *tqe_prev; /* address of previous next element */\
}
#define TAILQ_ENTRY(type) _TAILQ_ENTRY(struct type,)
/*
* Tail queue functions.
*/
#define TAILQ_INIT(head) do { \
(head)->tqh_first = NULL; \
(head)->tqh_last = &(head)->tqh_first; \
} while (/*CONSTCOND*/0)
#define TAILQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \
(head)->tqh_first->field.tqe_prev = \
&(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(head)->tqh_first = (elm); \
(elm)->field.tqe_prev = &(head)->tqh_first; \
} while (/*CONSTCOND*/0)
#define TAILQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.tqe_next = NULL; \
(elm)->field.tqe_prev = (head)->tqh_last; \
*(head)->tqh_last = (elm); \
(head)->tqh_last = &(elm)->field.tqe_next; \
} while (/*CONSTCOND*/0)
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\
(elm)->field.tqe_next->field.tqe_prev = \
&(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(listelm)->field.tqe_next = (elm); \
(elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
} while (/*CONSTCOND*/0)
#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
(elm)->field.tqe_next = (listelm); \
*(listelm)->field.tqe_prev = (elm); \
(listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
} while (/*CONSTCOND*/0)
#define TAILQ_REMOVE(head, elm, field) do { \
if (((elm)->field.tqe_next) != NULL) \
(elm)->field.tqe_next->field.tqe_prev = \
(elm)->field.tqe_prev; \
else \
(head)->tqh_last = (elm)->field.tqe_prev; \
*(elm)->field.tqe_prev = (elm)->field.tqe_next; \
} while (/*CONSTCOND*/0)
#define TAILQ_FOREACH(var, head, field) \
for ((var) = ((head)->tqh_first); \
(var); \
(var) = ((var)->field.tqe_next))
#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
for ((var) = (*(((struct headname *)((head)->tqh_last))->tqh_last)); \
(var); \
(var) = (*(((struct headname *)((var)->field.tqe_prev))->tqh_last)))
#define TAILQ_CONCAT(head1, head2, field) do { \
if (!TAILQ_EMPTY(head2)) { \
*(head1)->tqh_last = (head2)->tqh_first; \
(head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \
(head1)->tqh_last = (head2)->tqh_last; \
TAILQ_INIT((head2)); \
} \
} while (/*CONSTCOND*/0)
/*
* Tail queue access methods.
*/
#define TAILQ_EMPTY(head) ((head)->tqh_first == NULL)
#define TAILQ_FIRST(head) ((head)->tqh_first)
#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
#define TAILQ_LAST(head, headname) \
(*(((struct headname *)((head)->tqh_last))->tqh_last))
#define TAILQ_PREV(elm, headname, field) \
(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
/*
* Circular queue definitions.
*/
#define CIRCLEQ_HEAD(name, type) \
struct name { \
struct type *cqh_first; /* first element */ \
struct type *cqh_last; /* last element */ \
}
#define CIRCLEQ_HEAD_INITIALIZER(head) \
{ (void *)&head, (void *)&head }
#define CIRCLEQ_ENTRY(type) \
struct { \
struct type *cqe_next; /* next element */ \
struct type *cqe_prev; /* previous element */ \
}
/*
* Circular queue functions.
*/
#define CIRCLEQ_INIT(head) do { \
(head)->cqh_first = (void *)(head); \
(head)->cqh_last = (void *)(head); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
(elm)->field.cqe_next = (listelm)->field.cqe_next; \
(elm)->field.cqe_prev = (listelm); \
if ((listelm)->field.cqe_next == (void *)(head)) \
(head)->cqh_last = (elm); \
else \
(listelm)->field.cqe_next->field.cqe_prev = (elm); \
(listelm)->field.cqe_next = (elm); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \
(elm)->field.cqe_next = (listelm); \
(elm)->field.cqe_prev = (listelm)->field.cqe_prev; \
if ((listelm)->field.cqe_prev == (void *)(head)) \
(head)->cqh_first = (elm); \
else \
(listelm)->field.cqe_prev->field.cqe_next = (elm); \
(listelm)->field.cqe_prev = (elm); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \
(elm)->field.cqe_next = (head)->cqh_first; \
(elm)->field.cqe_prev = (void *)(head); \
if ((head)->cqh_last == (void *)(head)) \
(head)->cqh_last = (elm); \
else \
(head)->cqh_first->field.cqe_prev = (elm); \
(head)->cqh_first = (elm); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.cqe_next = (void *)(head); \
(elm)->field.cqe_prev = (head)->cqh_last; \
if ((head)->cqh_first == (void *)(head)) \
(head)->cqh_first = (elm); \
else \
(head)->cqh_last->field.cqe_next = (elm); \
(head)->cqh_last = (elm); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_REMOVE(head, elm, field) do { \
if ((elm)->field.cqe_next == (void *)(head)) \
(head)->cqh_last = (elm)->field.cqe_prev; \
else \
(elm)->field.cqe_next->field.cqe_prev = \
(elm)->field.cqe_prev; \
if ((elm)->field.cqe_prev == (void *)(head)) \
(head)->cqh_first = (elm)->field.cqe_next; \
else \
(elm)->field.cqe_prev->field.cqe_next = \
(elm)->field.cqe_next; \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_FOREACH(var, head, field) \
for ((var) = ((head)->cqh_first); \
(var) != (const void *)(head); \
(var) = ((var)->field.cqe_next))
#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \
for ((var) = ((head)->cqh_last); \
(var) != (const void *)(head); \
(var) = ((var)->field.cqe_prev))
/*
* Circular queue access methods.
*/
#define CIRCLEQ_EMPTY(head) ((head)->cqh_first == (void *)(head))
#define CIRCLEQ_FIRST(head) ((head)->cqh_first)
#define CIRCLEQ_LAST(head) ((head)->cqh_last)
#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next)
#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev)
#define CIRCLEQ_LOOP_NEXT(head, elm, field) \
(((elm)->field.cqe_next == (void *)(head)) \
? ((head)->cqh_first) \
: (elm->field.cqe_next))
#define CIRCLEQ_LOOP_PREV(head, elm, field) \
(((elm)->field.cqe_prev == (void *)(head)) \
? ((head)->cqh_last) \
: (elm->field.cqe_prev))
#endif /* sys/queue.h */
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6. Limitation of Liability 6.1 Disclaimer Our platform is provided on an "as is" and "as available" basis, without any warranties or guarantees. We do not warrant that our services will be uninterrupted, error-free, or secure.
6.2 Indemnification You agree to indemnify and hold Word Fairy AI harmless from any claims, damages, losses, or expenses arising out of your use of our platform or violation of these terms and conditions.
7. Termination 7.1 Suspension or Termination We reserve the right to suspend or terminate your access to our services at any time, without prior notice, for any reason. Upon termination, your rights to use our platform will cease immediately.
8. Governing Law 8.1 Jurisdiction These terms and conditions shall be governed by and construed in accordance with the laws of [Jurisdiction]. Any disputes arising out of or in connection with these terms shall be subject to the exclusive jurisdiction of the courts of [Jurisdiction].
9. Modifications 9.1 Changes to Terms We reserve the right to modify or update these terms and conditions at any time. Any changes will be effective immediately upon posting on our platform. It is your responsibility to review these terms periodically.
10. Contact Information 10.1 Support If you have any questions or concerns regarding these terms and conditions, please contact us at Admin@Wordfairy.ai. We strive to provide prompt assistance and address any issues promptly.
By using our Artificial Intelligence Writing Tool, you agree to abide by these terms and conditions. If you do not agree with any part of these terms, please refrain from using our platform. Thank you for choosing Word Fairy AI!